New Super Mario Bros./Entwickler
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Nordamerikanische Version
General Producer
- Takashi Tezuka
Producer
- Hiroyuki Kimura
Director
- Shigeyuki Asuke
Assistant Directors
- Masahiro Imaizumi
- Taku Matoba
Map & Level Design
- Masataka Takemoto
- Yasuhisa Yamamura
- Kosono Okina
- Haruka Kakinuma
- Shinya Hiratake
Design Director
- Masanao Arimoto
Character Design
- Daisuke Kageyama
- Akiko Hirono
- Hirohito Shinoda
- Ryuji Kobayashi
Field Design
- Yasuyo Iwawaki
- Miki Watanabe
World Map Design
- Taeko Sugawara
- Hirotake Otsubo
UI Design
- Hidekazu Ota
- Takahiro Hamaguchi
Effects Design
- Keijiro Inoue
- Motoaki Fukuda
- Sayaka Yano
Design Assistance
- Mariko Sanefuji
- Mitsuko Okada
- Masaaki Ishikawa
Programming Director
- Toshihiko Nakago
Main Programming
- Nobuhiko Sadamoto
- Eiji Noto
Player Programming
- Satoru Takahata
Field Programming
- Kiyoshi Koda
Enemy Programming
- Tatsuo Nishiyama
- Hisashi Okada
- Yasunari Soejima
- Kenichi Nishiyama
- Keiji Takahashi
Programming
- Masaru Nii
- Atsushi Nishiwaki
- Masaro Sakakibara
- Hiromichi Miyake
- Gentaro Takaki
- Norihisa Ashida
- Takafumi Noma
System Programming
- Kenzo Hayakawa
- Yoshitaka Takeshita
- Yuichi Yamamoto
- Yukari Suzuki
Sound Director
- Koji Kondo
Music
- Asuka Ohta
- Hajime Wakai
Sound Programming
- Taiju Suzuki
Voice
- Charles Martinet
Demo Scene Director
- Shigefumi Hino
Graphic Support
- Yo Ohnishi
- Kanae Kobata
- Aya Oyama
- Tsuyoshi Watanabe
Progress Management
- Keizo Kato
Technical Support
- Hironobu Kakui
- Yoshito Yasuda
Debug
- Kimiharu Hyodo
- NOA Product Testing Department
- SUPER MARIO CLUB
Localization Management
- Jeff Miller
- Leslie Swan
- Bill Trinen
- Nate Bihldorff
North American Localization
- Rich Amtower
- Tim O'Leary
Special Thanks
- SRD
- Emi Tomita
- Takako Ishii
Supervisor
Executive Producer